Dice Roll Generator - RandomGenerators (2024)

Notation: A d4 is a 4-sided dice, a d10 is a 10-sided dice, a d20 is a 20-sided dice, etc.

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Dice Roller Generator Roll Options

Welcome to our Dice Roller Generator! Below, you will find a comprehensive table displaying all available roll options for our Dice Roller. Whether playing tabletop games, conducting simulations, or just needing random results, this generator is equipped to handle a wide range of needs.

From the traditional six-sided die to the less common 100-sided die, our generator supports multiple dice rolls for each die type. You can select from rolling a single die to rolling up to six dice of the same type simultaneously. This flexibility allows you to customize the dice rolls to match the requirements of your specific scenario.



d21d2, 2d2, 3d2, 4d2, 5d2, 6d2
d31d3, 2d3, 3d3, 4d3, 5d3, 6d3
d41d4, 2d4, 3d4, 4d4, 5d4, 6d4
d51d5, 2d5, 3d5, 4d5, 5d5, 6d5
d61d6, 2d6, 3d6, 4d6, 5d6, 6d6
d71d7, 2d7, 3d7, 4d7, 5d7, 6d7
d81d8, 2d8, 3d8, 4d8, 5d8, 6d8
d91d9, 2d9, 3d9, 4d9, 5d9, 6d9
d101d10, 2d10, 3d10, 4d10, 5d10, 6d10
d111d11, 2d11, 3d11, 4d11, 5d11, 6d11
d121d12, 2d12, 3d12, 4d12, 5d12, 6d12
d131d13, 2d13, 3d13, 4d13, 5d13, 6d13
d141d14, 2d14, 3d14, 4d14, 5d14, 6d14
d151d15, 2d15, 3d15, 4d15, 5d15, 6d15
d161d16, 2d16, 3d16, 4d16, 5d16, 6d16
d171d17, 2d17, 3d17, 4d17, 5d17, 6d17
d181d18, 2d18, 3d18, 4d18, 5d18, 6d18
d191d19, 2d19, 3d19, 4d19, 5d19, 6d19
d201d20, 2d20, 3d20, 4d20, 5d20, 6d20
d1001d100, 2d100, 3d100, 4d100, 5d100, 6d100

Random Dice Roller

Our Random Dice Roller is a digital innovation designed to simulate the rolling of dice with various numbers of sides—from the simplest d2, often used in decision-making, to the complex d100, used in detailed simulation games. By offering a virtual yet authentic dice-rolling experience, this tool ensures that users can rely on random results. This tool caters to gaming enthusiasts, educators, statisticians, and anyone needing random number generation.

What Instances Would People Have to Use the Dice Roller?

  • Gaming: Ideal for board games, role-playing games (RPGs), and educational games where dice are required but not readily available.
  • Education: Teachers can use it in classroom activities that involve random selections or in teaching probability and statistics.
  • Project Management: Teams can use dice rolls to assign tasks or make decisions, ensuring that the process is free from bias.
  • Creative Decision-Making: Writers and artists can use random rolls to decide the fate of characters or other elements in their work, adding an element of surprise to their creative processes.

Tabletop Games:

In tabletop role-playing games like Dungeons & Dragons 5e, dice are central to gameplay, impacting character fates and the direction of the narrative. Here are specific examples of how our Random Dice Roller can be used in such games:

  • Character Creation: Rolling a d6 multiple times to determine a character’s strength, dexterity, and other attributes.
  • Combat Scenarios: Using a d20 to see if an attack hits or misses. For instance, a player might need to roll a d20 and add their attack bonus to hit a creature’s armor class.
  • Skill Checks: Rolling a d20 to perform tasks like lock-picking or persuasion. The outcome decides if the character succeeds in the action they are attempting.
  • Damage Rolls: If an attack hits, dice such as d8s or d10s are rolled to calculate the damage dealt to an opponent based on the weapon or magical effect used.

Examples of Games and Scenarios that can be played with our Dice Roller

The number of dice of the same type rolled in tabletop games can vary significantly based on the game mechanics, the stage of the game, and specific scenarios within the game. Here are some common examples across different types of games that can be played with our Dice Roller:

Role-Playing Games (RPGs) like Dungeons & Dragons 5e:
  • Character Creation: Players often roll multiple d6s (six-sided dice) to determine character attributes. A common method is to roll four d6s and drop the lowest for each attribute.
  • Combat: Players may roll one or more dice depending on the weapon or spell. For example, a longsword might deal 1d8 (one eight-sided die) damage, whereas a spell might deal 2d10 (two ten-sided dice) damage.
  • Damage Rolls: Depending on the weapon, spell, or ability, players can roll anywhere from a single die to several dice of the same type. High-level spells or critical hits may involve rolling multiple dice (e.g., 6d6 for a magical fireball effect).
Traditional Dice Games:
  • Backgammon: Players roll two d6s (six-sided dice) each turn to move their pieces around the board.
  • Beer Die: Players typically toss a single d6 (six-sided die) across a table aiming for specific outcomes.
  • Beetle: Players roll a single d6 (six-sided die) to determine which part of a beetle to draw next.
  • Bunco: Players roll three d6s (six-sided dice) attempting to match the number of the current round.
  • Chicago: Players roll two d6s (six-sided dice) attempting to complete different number combinations in a sequence.
  • Chuck-a-luck: Players bet on the outcomes of three d6s (six-sided dice) rolled in a cage.
  • Craps: Players roll two d6s (six-sided dice) in this casino game to determine outcomes on the betting table.
  • Crown and Anchor: Players bet on the results of three d6s (six-sided dice), each die featuring symbols of crown, anchor, and other icons instead of numbers.
  • Dice Chess: Players roll a d6 (six-sided die) to determine which chess piece to move.
  • Farkle: Players roll six d6s (six-sided dice) aiming to score points without rolling a farkle.
  • Going to Boston: Players roll three d6s (six-sided dice) in succession, keeping the highest each time to score points.
  • Hazard: An old English gambling game often played with two d6s (six-sided dice).
  • Liar’s Dice: Players each roll five d6s (six-sided dice) and make bids based on their guesses about all the dice rolled.
  • Ludo: Each player rolls a single d6 (six-sided die) to navigate their tokens from start to finish based on the roll.
  • Pencil Cricket: Players use two d6s (six-sided dice) to simulate cricket innings and score runs.
  • Pig: A simple jeopardy dice game where players usually roll a single d6 (six-sided die) deciding when to stop to avoid losing points.
  • Poker Dice: Players roll five d6s (six-sided dice) attempting to make standard poker hands.
  • Qwixx: Players roll six dice, including two white d6s (six-sided dice) and one each of red, blue, green, and yellow d6s, to score points.
  • Roll Player: Players roll multiple d6s (six-sided dice) to craft their character’s attributes.
  • Sevens: Players roll two d6s (six-sided dice) trying to avoid scoring sevens.
  • Shut the Box: Players generally roll two d6s (six-sided dice) to shut numbered tiles totaling the dice results.
  • Yacht: Players roll five d6s (six-sided dice) trying to score based on different dice combinations.
  • Yahtzee: Players roll five d6s (six-sided dice) trying to achieve specific combinations similar to poker hands.
  • Yatzy: Players roll five d6s (six-sided dice) aiming to complete specific scoring combinations.
War Games:
  • In war games players may roll dozens of d6s (six-sided dice) simultaneously to resolve combat outcomes.
Educational and Family Games:
  • Board games designed for families or educational purposes might use fewer dice, typically one or two d6s (six-sided dice), to keep the gameplay simple.
  • In games like Risk, players roll two or three d6s (six-sided dice) and Monopoly players roll two d6s.

How to Use our Random Dice Roller

  • Select Number of Dice: You can choose how many dice you want to roll at one time. Options include rolling 1, 2, 3, 4, 5, or 6 dice at one time.
  • Choose Dice Type: Select the type of dice you need to roll. Options range from d2 to d100. This allows users to simulate almost any type of die used in tabletop gaming.
  • Roll the Dice: With your preferences set, click ‘Roll the Dice.’ The results are displayed immediately, showing each die’s outcome and the total sum if multiple dice are rolled.

Whether you’re orchestrating an epic RPG campaign, teaching a class, or making a decision, our Random Dice Roller offers a quick, fair, and fun way to determine outcomes.

Dice Roll Generator - RandomGenerators (2024)


Is rolling a dice actually random? ›

The only condition under which the throw of the dice can be considered truly random is when dice continues to bounce on the table infinitely which of course, cannot happen as with each bounce dice tend to lose energy and ultimately will come to a halt.

How to roll dice on Google? ›

The first step is to open Google, and Click in the Search field. Type roll dice, and Press Enter. To add an additional die to the screen, Click on one of the choices of a 4-, 6-, 8-, 10-, 12-, or 20-sided die. To change the random roll, Click Roll.

How random is roll20 dice? ›

Our Quantum Roll system is as random as it possibly can be. Since it is random, you're as likely to see a string of low rolls just as much as you are likely to see a sequence of high rolls, or a sequence of some high, some low, some in the middle, and so on.

What are the numbers on the dice? ›

There are six faces on a die: 1, 2, 3, 4, 5, and 6.

Can you cheat rolling dice? ›

Controlled throws

One other way to cheat doesn't require an unfair die at all but involves learning how to throw in a very controlled way. This can involve effectively sliding or dropping the die so the desired number appears. If two dice are used, one can be used to trap the other and stop it bouncing.

What is the rarest roll in dice? ›

For four six-sided dice, the most common roll is 14, with probability 73/648; and the least common rolls are 4 and 24, both with probability 1/1296. , 2, 3, and 4 dice.

Can you fake rolls in Roll20? ›

You can achieve this by whispering the roll to yourself (/w JPicasso [[d20+5]] or /w gm [[d20+5]]), using the GM Roll command (/gr d20+5), or rolling the dice outside of Roll20 (up to and including using physical dice on your desk).

What are the chances of rolling 3 1s in a row on a d20? ›

Probability of getting 1 three times in a row = probability of getting 1 first time × probability of getting 1 second time × probability of getting 1 third time. Probability of getting 1 three times in a row = (1/6) × (1/6) × (1/6) = 1/216. Hence, the probability of getting 1 three times in a row is 0.463%.

Are Roll20 dice fair? ›

That said, I can assure you that Roll20 dice engine is held to the highest standards when it comes to randomness and fairness. Our rolls are certified, so if you see the little "quantum" symbol to the left of a roll you know it came from us and it's truly random.

What does 777 dice mean? ›

777 Dice is a unique casino game, as far as I know, to Art of Games, which provides software for Internet casinos. It is a simple game of luck based on the roll of two dice. The exciting part is every total of seven begins a bonus round. If the player can roll two more sevens, he wins a bonus of 30x his bet.

What is the oldest dice ever found? ›

Perhaps the oldest known dice were excavated as part of a backgammon-like game set at the Burnt City, an archeological site in south-eastern Iran, estimated to be from between 2800 and 2500 BCE. Bone dice from Skara Brae, Scotland have been dated to 3100–2400 BCE.

What is a double 2 in dice called? ›

A hard four can be called a "ballerina" because it is two-two ("tutu"). Five is frequently called "no field five" in casinos in which five is not one of the field rolls and thus not paid in the field bets.

Is rolling a dice a random experiment? ›

Tossing a coin, rolling a die and choosing a card from a deck of 52 cards are the random experiments, as in these cases the outcome cannot be predicted with certainty.

What is the actual probability of a dice roll? ›

A standard die has six sides printed with little dots numbering 1, 2, 3, 4, 5, and 6. If the die is fair (and we will assume that all of them are), then each of these outcomes is equally likely. Since there are six possible outcomes, the probability of obtaining any side of the die is 1/6.

Is rolling dice a random distribution? ›

Example 1: Rolling a Die Shows Normal Distribution

Say you have a 6-sided die. The probability of rolling any of the numbers is 1/6. You have just as much probability of rolling any one number as you have of rolling the other five.

Is rolling a dice equally likely? ›

Assuming we have a standard six-sided die, the odds of rolling a particular value are 1/6. There is an equal probability of rolling each of the numbers 1-6.. The probability of rolling a number less than 12, given that all sides in the dice have an equally likely outcome, is 1 ..


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